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PowerHaus A2A

Distributed in schools, Powerhaus is a board game that helps promote responsible behavior, raising awareness among students about the importance of sustainability and energy efficiency from a young age.

The Project: PowerHaus EnergiAscuola - A2A

Company: A2A

Game type: Board game

Project objective: the Powerhaus game was designed to educate new generations about a conscious and sustainable use of energy. Through play, children learn to manage domestic energy efficiently, understanding the impact of their choices on the environment. Distributed in schools, Powerhaus promotes responsible behavior, raising awareness among students about the importance of sustainability and energy efficiency from a young age.

gioco da tavolo promozionale

The goal of the Energiascuola project, promoted by A2A, is to educate middle and high school students on the conscious and responsible use of energy, raising awareness on the issues of sustainability and energy efficiency. Through this project, students learn how energy is produced and used, and the importance of reducing waste to protect the environment.

The PowerHaus game is used as a teaching tool within the project to actively involve students. It is an interactive game that allows them to put into practice the knowledge learned in class, stimulating reflection on how the correct use of energy can make a difference. The game is an integral part of the prize contest, encouraging children to participate and learn through fun, with the possibility of winning awards for their commitment.

GAME ELEMENTS

Made exclusively with eco-friendly materials. Both the wood of the pieces and the paper of the board and cards are FSC certified, ensuring that they come from responsibly managed forests. Furthermore, no plastic is used, making the game completely sustainable and respectful of the environment.

gioco da tavolo promozionale
gioco da tavolo promozionale

Company objectives:

1

Brand awareness: increase the visibility of the A2A brand, associating it with educational and sustainable initiatives, strengthening its commitment to the environment.

2

Reaching families through play: promoting the diffusion of A2A values not only in schools, but also within families, through sharing play and messages related to energy sustainability.

3

Promote Sustainability: Spread the culture of environmental sustainability and renewable energy among students.

4

Engage through play:Use game tools like Power Haus to make energy learning more interactive and engaging.

gioco da tavolo promozionale

Complessivamente, l’iniziativa ha visto la partecipazione di più di 400 classi da tutta Italia, con quasi 500 elaborati: i migliori sono stati premiati con buoni per l'acquisto di materiali didattici. Per quest’anno scolastico è stato proposto il contest EnergiAscuola dedicato all’approfondimento del risparmio ed efficienza energetica; a tutte le classi partecipanti viene inviato il gioco in scatola “Power Haus”.

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